In blender 2.73 , when i scroll with my MBP trackpad to rotate around my cube , it does not rotate around the cube as center. but it rotates around another point not too far from the cube.

I checked online for how to set pivot points and found menu->object-> transform->geometry_to_origin, and a few more options , but the rotation point is still not the center of the cube itself.
the only way for me to get back to normal is to close this file and open a new file from start.

i want to rotate the view , with the cube as center , just as it did when you open a new file. what is the trick to fix this ?

  • $\begingroup$ @NoviceInDisguise is this not a duplicate ? $\endgroup$ – Chebhou Mar 2 '15 at 21:37
  • $\begingroup$ It wasn't flagged, but maybe. Did you find one? $\endgroup$ – VRM Mar 2 '15 at 21:39
  • $\begingroup$ I've cleaned up the obsolete comments. If there is a dupe candidate, please flag :) $\endgroup$ – A Wild RolandiXor Mar 2 '15 at 22:31

To make the viewport rotate around the selected object go to User Preferences and check Rotate Around Selection:

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