Following the advice to redraw the lines in the texture myself, I'm trying to displace a texture on a model with UV map already applied. On the texture I have hand drawn lines and expect them to be embossed on the surface of the model. Suspecting that issue is with the intensity of the colours I added some experimental lines.
But the result I'm getting from the displacement modifier consists of series of dots, not the continuous lines I expect.
Why is that?