initially i wanted a cylinder shaped tank be filled with liquid. so i followed this tutorial:https://www.youtube.com/watch?v=3ud6Hozy0vw&t=315s it basically goes as: flip the normals - put the generator inside the tank - boolean the domain so the fluid doesn't come out the edge. mine still flushes out the effecter(the tank) within the domain. so i did it over several times and each time comes with all different kinds of problems...
and then since there're so many basic water tap fluid simulation tutorials on youtube so i changed to another solution to get what i want so i separate the top face of the tank as a flow, the tank as a effecter, and a domain. then now i couldn't even get any water out of it...(the normals doesn't need to be flipped in this case right?)
besides, as soon as i changed the domain to liquid mode, the wire became into a solid cube... is that normal i don't think so? the solid also shows when i add shades on it..
(basically i just want a tank 3/4 filled with oil-textured fluid and it looks so easy and organized theoretically...)