I understand that attribute vector and attribute mix are now 'legacy'/'deprecated' in Blender 3.
I'm trying to achieve what's shown in the attachment with alternatives, but not really sure where to look... In the interests of staying within format rules, I'm looking at how to 'replace' a node chain of; attribute vector (subtract), attribute vector (scale) both feeding 'geometry' and 'factor' pins in the attribute mix node.
Any help gratefully appreciated. Thanks