I have recently moved over to Blender and I am currently learning the new workflow.
I saw a video of someone selecting some verts in Blender and like Maya the gizmo automatically went over to the selected verts. I can't find anything instructing how to make the gizmos act this way. Does anyone happen to know the answer where they select verts and the gizmo follows?
Transform Pivot Pointoption. If it's
active elementyou'll have gizmo over last selected vertex, if it's
median pointthan gizmo shows up at geometric center of selection, when it's
3D cursorgizmo is at 3D cursor, etc $\endgroup$