I have a 2016 Macbook Pro with AMD Radeon Pro 450. In the system preferences of Blender I have the ‘Cycles Render Devices’ set to ‘Metal’ and ‘AMD Radeon Pro 450’ is checked. When I try to render, Blender freezes. I’ve tried to also place a checkmark by ‘Intel(R) Core i7-6700HQ CPU @ 2.60GHz’ so both my GPU and my CPU is checked, but still the same result, Blender crashes. What’s weird though is if I uncheck my GPU and only have my CPU checked, Blender does not crash and renders just fine (though terribly slow). What can I do to get Blender to not crash while trying to render with my GPU so I don’t have to wait as long for renders? Just started learning Blender this week, so I’m extremely unfamiliar with everything still.

Linked answer is not a solution to my problem.

  • $\begingroup$ I know nothing about Macs but there's an article published last month here which says that "Mac users wanting to take advantage of the new Metal rendering need to have a device running at least macOS Monterey 12.3 or later." $\endgroup$
    – John Eason
    May 29, 2022 at 15:07
  • $\begingroup$ I am running 12.4. Do you know why my question just got closed? The answer that was linked is not at all a solution to my problem. $\endgroup$
    – John Smith
    May 29, 2022 at 15:20
  • $\begingroup$ From that answer it sounds as if your graphics card may not be new enough to be supported or you may need to update your graphics driver but, as I said, I know nothing about Macs. $\endgroup$
    – John Eason
    May 29, 2022 at 17:25


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