I have a basic cylinder, I'm using it with array and curve modifiers. When I assign the curve modifier the mesh does not retain it's size but is squashed into a thin wire. Why does this happen?
PS: I have used this method again and again with working results, it's just not working for this particular curve.
Images:
- Mesh in edit mode(original size)
- Mesh with curve in effect(squashed into a wire)
- Curve in object mode
- Curve in edit mode