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I have a little problem over here. I have imported a spline from Inventor to Blender. When i now extrude this spline over a geometry node - the face orientation of some faces are wrong.

Can i flip the orientation of the edge or can i only flip the orientation of faces himself?!

Thanks for your help :-D

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  • $\begingroup$ Why don't you use the node Extrude here, if you are dealing with a mesh? $\endgroup$
    – quellenform
    May 28, 2022 at 10:00
  • $\begingroup$ I can use it, sure. But here i have a way bigger problem with the face orientation. half of the face are wrong there. $\endgroup$
    – DraconiX
    May 28, 2022 at 10:09
  • $\begingroup$ Then it could possibly help you (and us) if you share your file with us: blend-exchange.com $\endgroup$
    – quellenform
    May 28, 2022 at 10:27

1 Answer 1

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assuming that you have 2 splines as i have with my two circles here:

enter image description here

you can "flip" just one spline by just using the negative value for the curve line and adjust it with transform afterwards like this:

enter image description here

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