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Is there a way to add a modifier (e.g. noise) to World animation? I want to animate a rotation in a mapping node and I want to add a little shake to it. How can I do it?

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Create a keyframe on the Mapping location values of the World material, keep the Mapping node selected, open the Graph Editor, open its N panel, click on the Modifiers tab, add the Noise modifier, tweak the parameters:

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