Using Geometry nodes Extrude Mesh node, I can extrude a simple cube like so:
But the moment I introduce more geometry, for example by adding loopcuts to the cube, the extrude node deforms the new geometry. I guess it interpolates normals around the sharp edges which is why the extrusion looks a bit rounded like so:
If using solidify modifier instead, I can fix this issue by using the Even Thickness option in the modifier. Is it possible to recreate this option in geometry nodes?