Object1 is a child of Object2. I rotated Object2 thus rotating Object1. In the Transform section of the N panel Rotation values of Object1 are 0,0,0. How do I get global values of rotation of Object1 related to world?
This may seem trivial when you have only 2 objects, but actually I have a chain of child-parent relations, each one rotated by some degree. Calculating this by hand would take ages.
I need to align rotation of the object that is not part of this child-parent chain with the object that is.