I'm in need of creating a set up that has instances aligned along a spiral but are reflecting a central character's position based on the angle they are positioned relative to it.
This is what the set up looks like currently, all characters are revolved around the character in a radiating fashion/pattern up the spiral.
What I'd like for is something more like this...
If it helps, think of it like there is an invisible mirror between each character instance & the character.
I don't know if this is possible but I hope there's a guru out there that knows some magical tree that can solve this.
This is the file with what I'm trying to replicate. If there's a way besides geometry nodes, I'm open to suggestions to those too.
Edit 2:
Hey Markus & Quinellform ,After trying out the solutions you suggested
these are the 2 files I came ups with. Didn't make any major changes to the node set up except to maintain things as before
Here's the result with Markus's suggestion.
Here's the result from Quinellform's suggestion.
Markus' seems closer to what I'm going for except with the missing character's at the very tips of the sphere.
Edit 3: As Just an update, (sorry I've been a bit busy.) Both solutions work now. I've upvoted quenellform's solution because the node set up is simpler. But in truth, both @quenellform's & @Markus' solutions working fine. Thanks for your help! I owe you :-)!