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just trying a proof of principle.

i have 3 cubes which are subdivided. linked object data so that when i extrude some faces on one cube they all extrude in parallel.

However, i actually would like the extruded faces to all aim towards and converge on one point. is this possible?

(in the long run, i'm trying recreate Up baloon scene).enter image description here

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If you link all objects to the same mesh, they have to look the same before the modifier stack is applied. So question is what kind of a modifier you want to use for that. One possibility is a Hook modifier, which you can easily add in Edit Mode with CtrlH shortcut:

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  • $\begingroup$ Thank you so much for getting back so quickly. that's spot on. $\endgroup$ Commented May 22, 2022 at 7:04
  • $\begingroup$ @BuddingBlenderer I don't like asking for points, but marking the answer as accepted will help other users of the site - cheers! $\endgroup$ Commented May 22, 2022 at 10:38
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    $\begingroup$ apologies for that.. didn't realise that was a thing! hopefully done now $\endgroup$ Commented May 22, 2022 at 14:43

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