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enter image description here

I wanted to be able to extrude the flat side of the squiggly mesh to wrap around the ring, without changing the original shape so that the item looks flush. But when I use shrink wrap, Near surface point, or project, this happens enter image description here

enter image description here

This image is the goal enter image description here

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    $\begingroup$ Do you want to bend it around the ring like in the answer? Because your goal image shows those wavy parts still parallel to each other and keeping their width (okay, "parallel" or maybe "straight" sounds incorrect for wavy lines; I hope you get what I mean), whereas the bending will make them spread out, make them wider and increasing the distance between each of them towards the tips... the image lets it simply look like their position is just fit to the curvature of the ring, so for your object they are just moved along the Y axis. $\endgroup$ Commented May 19, 2022 at 12:35
  • $\begingroup$ I'd like to have it both bend around the ring like in the answer, and have a copy having the wavy lines parallel to each other while keeping the width $\endgroup$
    – EggsAisle
    Commented May 21, 2022 at 3:44
  • $\begingroup$ Okay, I see... because in the reference image there is nothing bent, they are just parallel with their length and distance simply fitted to the curving of the ring and the edges extended to the ring... $\endgroup$ Commented May 23, 2022 at 4:33

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maybe the simple deform modifier could help you here:

enter image description here

Important: the deformed mesh has to be subdivided a bit to "look good" so a subdivision surface modifier before the deform could help.

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  • $\begingroup$ Thanks! This answer solved all my problems :) $\endgroup$
    – EggsAisle
    Commented May 19, 2022 at 7:35
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    $\begingroup$ I am happy to read that! Have a nice day! $\endgroup$
    – Chris
    Commented May 19, 2022 at 7:36

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