Dear 3D artists I want to display a Video as an image texture but I want the texture to be flat. Unfortunately the Video always gets distorted. I think it depends on the topology of the object where the texture should be projected on. I tried all possible settings but can't achieve the appropriate solution. Do you have an advise for me? I would be very thankful.
It's hard to get the result because:
- Your image is not square
- Your object has uneven dimensions
- Your object (probably) has uneven scale
So what you can do to walkaround these issues?
- Go to edit mode, select all screen faces and in top view (Num 7) press U ⇾ project from view (bounds)
- In material, connect UV from texture coordinates.
In this way, Video/image will perfectly fit screen size, and all uneven scales of object and image will be ignored.