I am finding it really hard to engrave text onto the outside of a cylinder (i.e. rounded surface), while also using subdivision modifier and keeping the font style the same. The problem is, that the font of the text has to stay the same (i.e. the style cant be lost) and the surface has to stay even and rounded. Also everything has to be part of the same mesh. I am having problems with that as the vertical edges going across the cylinder make keeping the font style the same hard. However if I dissolve the edges then the rounding of the cylinder is changed.
Does anyone have a good technique to solve this issue? On youtube the only tutorials I can find dont use the subdivision modifier or are not rounded objects.
EDIT: The object/ text relationship should be as demonstrated here: How can I engrave this Text on the side of this cylinder (without changing the style of the font)? (i.e. text is engraved accross the lenght of about 1/4 of the circumference of the cylinder and has about a 10% margin to the top and bottom of the cylinder) only with the added constraint that it has to be a subdivision surface model.