I have a technical question, which maybe someone with a render engine coding background can answer:
Assume we give two PCs with fairly different hardware specs (e.g. one has a dedicated graphics card and the other not) the same blend file. The blend file is then rendered without denoising on both machines. Of course, they will take different times to finish the rendering. But after rendering, we look at the pixel data of both render results: Will it be 100% identical?
To be more precise: If we calculate a hash value (e.g. SHA256), will the result be identical for both images?