I have a 3D model from our engineering department with accurate measures of our product (format: VRML) that I want to give to a third party. The third party doesn't need an accurate model for what they are supposed to do with it. Now I want to modify the whole model with little effort to protect our technical know-how.
Does anybody know a solution in Blender to accomplish that?
I played a little bit with the decimate modifier and it looked promising. The draw back I see with it, is the disproportionate effort I have to make since I don't know how to apply the modifier on ALL faces of ALL objects in the model.
Is it possible to get a short step-by-step tutorial to get all faces modified at once?
Another question that comes to my mind regarding the protection effect: If I modify the model and export it again to the VRML-format, then the modification I made in Blender is definite/destructive in opposite to the Blender-format itself where it stays non-destructive and I can adjust the modifier again. Am I right?