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please . can any one test my character----when I make UV it give me an error ---and there are some vertics arround layout

https://drive.google.com/drive/folders/1f5tTVljeaiRxlt2bLrYm9am4jaqZEni3?usp=sharing enter image description here

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  • $\begingroup$ What's the error that it's giving. It might be helpful to people trying to help you if you uploaded an example blend file to the site blend-exchange.giantcowfilms.com and add that link in the question. $\endgroup$
    – Rick T
    Commented May 8, 2022 at 21:11

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That is UV of eyes which don't have seam to unwrap.
You can select eyes and go to UV > Unwrap > Sphere Projection without creating seam.

After Unwarp both eyes with Sphere Projection method. After Unwrapping both eyes with Sphere Projection method.

To diagnose your problem you can use UV Sync Selection and select some weird vertices in UVmap and Ctr + L to select all link vertices. And you will see problem UV on viewport.

enter image description here Turn on UV Sync Selection to see all UVmap without selection on viewport.

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  • $\begingroup$ THANK YOU FOR REPLY-----BUT PLEASE I CANT UNDERSTAND THE PROBLEM----WHY THESE VERTICS ARROUND CHARACTER APPEARS $\endgroup$
    – reham zaki
    Commented May 8, 2022 at 21:42
  • $\begingroup$ AFTER I SELECT THESE WEIRED VERTICS---WHAT CAN I DO AFTER THAT? $\endgroup$
    – reham zaki
    Commented May 8, 2022 at 21:46
  • $\begingroup$ After selection, unwarp with Sphere Projection(jpst.it/2QhIN). Please don't edit people post with your question or shouting with all caps and consider reading Expect Behavior : blender.stackexchange.com/help/behavior $\endgroup$
    – Terg Turry
    Commented May 9, 2022 at 1:25
  • $\begingroup$ thank you all ---solved $\endgroup$
    – reham zaki
    Commented Jun 1, 2022 at 8:12

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