I've been working on a project, using Blender, but unfortunately I am stuck on one part: Is there any way to achieve this using blender? What basically I want is that sprinkles come quickly, the ones that touch the cake cube stick to it, and the rest fly into the background. I'm confused about what to use for this, and also, are particle simulations possible in geometry nodes?
Edit: This is the reference video I want it like on the cube from 0:16 to 0:19 https://www.youtube.com/watch?v=iVjOD7fRRxs
Thanks in advance.