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I have a model with a frame and a pattern, made after applying the Boolean modifier. The resulting mesh has unconnected faces. How should I "pull" those faces together into a plane? Merge by distance doesn't work because they are not close enough.enter image description hereenter image description here

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Enable snapping to vertices:

enter image description here

And auto-merdge:

enter image description here

Now you can snap vertex to vertex, and they will be merged

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