2
$\begingroup$

I'm trying to randomize the start and end handle position for a "Bezier Segment" node, but any time I connect a random value vector to the input socket I just get an error (see example image below). I'm new to blender so maybe I'm misunderstanding what type of input is required, but the purple color indicates that I should be able to input a vector, right?

enter image description here

-Thanks in advance

$\endgroup$

1 Answer 1

1
$\begingroup$

You need a single value for the ID in the Random Value node so it produces a single output (circular shape of the output).

ID single input

I think that the default value it uses as ID when nothing is specified is Index, which doesn't makes sense when generating a single value, so we need to specify a single ID.

Edit:

From Blender documentation:

ID

An ID to drive the random number generator seed. By default, this input uses the same value as of the ID Node, which is the id attribute of the context geometry if it exists, and otherwise the index.

$\endgroup$
2
  • $\begingroup$ Thanks! Problem solved $\endgroup$ Commented Apr 30, 2022 at 1:56
  • $\begingroup$ @JosephCriscione - If this answered your question satisfactorily, please consider clicking the (accepted) checkmark next to the answer. This will help direct future users experiencing similar problems to this correct answer. $\endgroup$ Commented May 1, 2022 at 5:19

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .