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I was practicing lighting in Blender. I use Irradiance volume to bake my inside room. enter image description here However, some shadow error appears on the edge. enter image description here

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Try increasing shadow cube sizes and indirect lighting cubemap resolutions. This should get rid of those artifacts. EEVEE is fast because it 'guesses' what light does when it hits objects. It's basically faster in sake of losing realism.enter image description here

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