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Is it possible to end a rigid body sim in a specific pose? I am trying to let a burger patty fall on a bun, but it does not want to reach the place where it belongs haha

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    $\begingroup$ you could bake the physics, then create a keyframe so that it ends up where you want? $\endgroup$
    – moonboots
    Apr 27, 2022 at 15:18
  • $\begingroup$ i will try to, thanks $\endgroup$
    – leo
    Apr 27, 2022 at 15:20

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You could:

  • Bake your physics to keyframes (header menu > Object > Rigid Body > Bake to Keyframes), parent the object to an empty, move the empty so that at the end it falls exactly where you want:

enter image description here

  • Or bake the physics, then add a keyframe at the end to place it exactly where you want
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