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I'm curious to know does there exist a topic or solution involving what I can guess as a "logic chain" (if-this-then-that) between drivers and target, to limit/control influences?

For example of a gatekeeper:

A. The basic use of a driver: rotation of a cube changes the value of an image's transparency (0 to 1).

B. As soon as the image's transparency value reaches to 1, a second driver is allowed to influence another node value.

C. However, keep in mind, that the second driver cannot activate until the first driver fulfill its duty.

Limits:

There are addons like rapidSDK and RBFDrivers, although extremely convenient for RBF purposes, don't have "logic chains," and no nodes or driver functions I can find can relate to this.

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  • $\begingroup$ Please show your drivers in the Blender Driver editor. I find the question difficult to understand. Perhaps others find it easy to understand. Can you review your question to make it easier to understand? $\endgroup$ Apr 27, 2022 at 8:36
  • $\begingroup$ One reason to declare variables in the Blender driver editor is so so that Blender can perform a topological sort. Dependency Graph or DAG. You can look up such terms if you feel the need. $\endgroup$ Apr 27, 2022 at 8:38
  • $\begingroup$ The question is hard to understand for me too. Do you mean use same driver on 2 separate attribute? $\endgroup$
    – X Y
    Apr 27, 2022 at 8:51
  • $\begingroup$ I edited the question to make it a lot simpler. My apologies for the confusion. Had to think about it for a bit to make it more concise. $\endgroup$
    – Marquis
    Apr 27, 2022 at 23:23
  • $\begingroup$ Hi Marquis, there is an edit history in every post. There is no need to title your post as revised or add additional text explaining an edit as it can become distracting. $\endgroup$
    – Timaroberts
    Apr 27, 2022 at 23:39

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