I created a simple maze (via surface subdivision, extrusion, smooth shadows and edge split). Now I want to add some 'hedge' textures to the walls. When I drag and drop the texture, I seem to get just one color instead of a texture?
It seems only a few cells got the right texture?
Edit: I've set up the texture manually for some planes, but is it possible to automise this process?
Edit2: It works when I select everything at once and then adding the texture. When I add the texture a second time, it's just a green square.