At first I thought this was just a problem where in I couldn't move objects in object mode, however I now see this is a bigger issue.
If I were to, say, try and do a simple animation with he default cube, this is what happens...
I set an initial keyframe for the cube's location, and then when I advance the timeline and try to move the cube only its origin moves. The only way I can move the cube itself is in edit mode. However, when I set a keyframe for the new location and then run this simple animation the cube doesn't move. The only thing moving on my screen is the dot representing its origin, which I see moving from position one to position two.
Basically, I'm unable to animate with Blender because of this...
Any ideas? (The transform options under "tool" are all unchecked, btw).
Thanks!