I've been working on a project using the glare node in the compositing tab and so far experimenting with the emission material by itself has been fine, but as soon as I added a gradient node to the material I got problems with my render with the bloom effect from the glare node not fully working on certain areas of the shapes.
Does anyone have any ideas on how to fix this problem with the final render? or if not does anyone know another way to get a similar neon bloom effect in cycles? my node setup for the materials and compositing is bellow: