0
$\begingroup$

I'm new to blender, and I was following a tutorial to make grass, the point is, I haven't been able to follow it well since in one step you have to generate hair particles and render them as objects, but my hair particles are not generated in perpendicular to the deformed faces of my subdivided plane (deformed trying to get an organic irregular terrain)

enter image description here

While in the tutorial, the objects (arrows) come out perpendicular to the faces

enter image description here

I thought it could be the Normal Map, but I have no problem with that since it is the same as the tutorial

enter image description here

Here below I leave the tutorial

enter image description here

I appreciate the time to read all this. And sorry for my bad english

$\endgroup$

1 Answer 1

0
$\begingroup$

enter image description hereFinish using "apply scale": Ctrl + A -> Scale in object mode. Then I recreated the hair

this was important: Why is it important to apply transformation to an objects data?

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .