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So I've been working on a project and I'm trying to wrap my object with a camo color but for some reason the camo wrap is looks glitchy. Here's a photo, can someone tell me what I've done wrong. enter image description here

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  • $\begingroup$ Change tris to quads and then unwrap. $\endgroup$ Apr 19, 2022 at 8:37

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I'm guessing it's because of wrong or no UV mapping. try to select the parts where you want your texture to be in edit mode, then press "U" and "Smart UV Project".

Otherwise you need to place some seams around the edges like this: enter image description here

In edit mode select the edges you want and press "U" and "mark seam" after you done with placeing your seams select everything and "U" - "unwrap".

In the UV-editor it should look like this and your texture will be fine. enter image description here

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