0
$\begingroup$

The Collection Info node in geometry nodes has an Original/Relative transform space options. I understand that Relative sets the local transformations of each object such that its final position is the same as in the scene, whereas Original preserves the local transformations that the objects may have.

Independently from that, the Collection Info node has a "reset children" setting, which removes all local transformations. Why is it a separate setting, and not one of the transform space options?

In other words, what does changing Original to Relative do, when reset children is clicked?

$\endgroup$
0

1 Answer 1

3
$\begingroup$

The Original/Relative switch refers to the position of the Collection relative to your current position, and has no influence on the position of the individual elements if the Reset Children option is activated.

This has to do with the fact that with Rest Children the positions of the individual objects in the Collection always use the current position as a starting point.

$\endgroup$
1
  • $\begingroup$ I see, shouldn't it be a 3 way switch: Original/Relative/Reset in that case (as there are really 3, not 4 options)? $\endgroup$
    – sygi
    Apr 20, 2022 at 18:34

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .