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This is my model in the solid view, we can see it is complete.

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but in the render view or in the final render it is clipped :

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here is my viewport clipping settings :

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I have added a cube to the object in edit mode ; the render shows me all the form but not the cube!!!! as you can see

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to clarify:

I added to the object (in edit form) a cube and move it far away. Now the render shows all the form as if the new mesh is moving some clipping plane...

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closed as off-topic by gandalf3 Jun 21 '15 at 18:56

This question appears to be off-topic. The users who voted to close gave this specific reason:

  • "This question appears to be off-topic because it is a bug report and not an actual question. These should be reported to Blender's tracker instead." – gandalf3
If this question can be reworded to fit the rules in the help center, please edit the question.

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I don't entirely understand what you were doing with the troubleshooting, but the problem may be the camera clipping.

In the Properties Panel (N while cursor is in 3D view) you can change the viewport clipping. By selecting the camera and going to the camera properties you can change the camera clipping.

Camera Clipping Image

Increasing these values will allow more of the scene to be rendered.

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I was having this problem and it was driving me bonkers so I started turing off the render view in my my modifiers. When I turned off my multires modifier it fixed the problem... So I just took it off and added a new one and the problem fixed.

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