I am trying to model human eye. I am following this tutorial. My current design looks like this:
At this point, I need to create the pupil of the eye. But even the closest loop to the center of the eye is too large. I want to add one or two smaller loops in order to keep the pupil small.
The problem is, I can add loop cuts anywhere on the sphere, but I can't add a loop cut around the pole.
I tried adding single vertexes one by one by using Ctrl+R, then selecting every adjacent two vertexes one by one and connecting them with edges by using the F shortcut key. But this method didn't create separate faces on the sphere.
What is the proper way of doing this?