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Recently I've been able to optimize my meshes neatly and easily UV Unwrap them. But as I work with voxels, you can see a large amount of faces are created. Is there an easy way I can select all the faces on a plane and merge them?

Original Mesh

I do understand that this can be done by selecting the faces by hand then pressing F. I was just looking for an automatic way of doing these meshes.

Thank you!

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  • $\begingroup$ Have you tried to select all and X > Limited Dissolve? $\endgroup$
    – moonboots
    Apr 11, 2022 at 18:10
  • $\begingroup$ Not yet, but I decided to try that just now. You're a life saver! Thank you so much! $\endgroup$ Apr 11, 2022 at 18:16

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Select all and press X > Limited Dissolve. You can set the angle in the Operator box (panel at the bottom left of your 3D view).

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