0
$\begingroup$

Is there an easy way to make wind on objects in blender without physics or bones? I don't want to hand animate anything, either.

$\endgroup$

1 Answer 1

2
$\begingroup$

Yes, you can! Select the object, and add a displace modifier. Set the coordinates to object, and set the target object to a new empty. Animate the empty moving about 2x its distance over 200 frames. Then, for the displace modifier, add a new texture. Make it a banded texture (a wood one with bands), and then distort it a bit. There you go!

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.