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I am having trouble with Geometry Nodes in Blender. Basically, I'm trying to create some cables that have additional instantiated objects at the ends. I want the rotation of these objects to be aligned with a cube, but I can't get it to work. The alignment does not match the normals of the cube. What am I doing wrong?

enter image description here

here is my geometry nodes

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    – quellenform
    Oct 24, 2022 at 9:30

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You have done everything right so far, the setup already fits!

However, the reference of the positions does not match.

In short, both objects (your curve and your cube) need the same origin/reference point.

Either you set the Location of your curve to the position $(0, 0, 0)$, or you don't use the original position for your cube with the node Object Info, but a relative position.

enter image description here (Blender 3.1+)

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