I am trying to create an eye according to the video tutorial "[Blender 3.1] Eye Rig SLOW AND HARD tutorial (30 minutes)(geometry nodes)". At the very beginning (4:20) I have difficulties.
a. I remove the vertex from the sphere.
b. I do Extrude Edges twice. The first time with a coefficient of 0.001 and the second time with zero.
c. I bring all 64 vertices to the 1m mark on the Y scale. Absolut Grid Snaps is on.
d. I arrange the geonodes as shown in the figure. I get a distorted sphere different from the sphere of the author.
The author's object has a different look than mine.
Is this possible due to individual coordinate system settings or other reasons? I have version 3.1 blender of standard configuration.