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I know it could be weird, but can I for example take all the objects in the scene (static objects) and then render them with low polygons? like transforming them or something like that?

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    $\begingroup$ Try the decimate modifier $\endgroup$ Commented Feb 18, 2015 at 12:40
  • $\begingroup$ Where's that option? $\endgroup$
    – beavoru
    Commented Feb 18, 2015 at 12:44
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    $\begingroup$ Modifiers panel $\endgroup$
    – J Sargent
    Commented Feb 18, 2015 at 12:56
  • $\begingroup$ remesh modifier can help too, depending on what you need. $\endgroup$
    – Bithur
    Commented Feb 18, 2015 at 13:25
  • $\begingroup$ @someonewithpc, going to post an answer? $\endgroup$
    – J Sargent
    Commented Feb 18, 2015 at 13:28

1 Answer 1

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You can use the Decimate modifier.

Select your object, and in the Properties panel, click the Modifiers tab; there, click Add Modifier and select Decimate. There are a few modes to select from, which give you a slightly different result, but you'll probably want to use Collapse. This mode as a Ratio slide, which you can use to control how much to decimate your object.

Decimate Modifier

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