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Is there any way to get a quick render, like OpenGL for cycles and fisheye camera? Maybe deleting all the materials alltogether, or giving them wireframes? (this could be the best option) ?

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    $\begingroup$ you can override the materials in the layers tab $\endgroup$
    – Chebhou
    Feb 18 '15 at 12:22
  • $\begingroup$ Thanks! that helped a lot..but still the thing is that i need to save time by rendering, and a lot of time :/ $\endgroup$
    – beavoru
    Feb 18 '15 at 12:31
  • $\begingroup$ do you want a script for wireframe ? $\endgroup$
    – Chebhou
    Feb 18 '15 at 12:38
  • $\begingroup$ Hmmm, maybe if that helps to save time, yes, because i tried the modifier + material but it didn't help at all... :/ $\endgroup$
    – beavoru
    Feb 18 '15 at 12:40
  • $\begingroup$ it is just for adding the modifier to all objects without going one by one $\endgroup$
    – Chebhou
    Feb 18 '15 at 12:43
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override all the materials from the layer tab :

enter image description here

to add wireframe to all objects :

import bpy

for obj in bpy.data.objects:
    if obj.type == 'MESH':
        obj.modifiers.new("temp_mod", 'WIREFRAME')

run this and all the objects will be in wireframe render then use this script to remove it :

import bpy
for obj in bpy.data.objects:
    if obj.type == 'MESH':
        obj.modifiers.remove(obj.modifiers['temp_mod'])
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  • $\begingroup$ It worked! but is that the same as the modifier? it still takes a lot of time to render $\endgroup$
    – beavoru
    Feb 18 '15 at 12:57
  • $\begingroup$ @beavoru do you need to apply all the modifiers at once ? $\endgroup$
    – Chebhou
    Feb 18 '15 at 13:02

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