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I made a animation with a Panoramic Lens (Fisheye Equidistant) but i need to render it with the OpenGL render for preview purposes.... But how can i activate that type of camera? or is it impossible? Thanks in regards.

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Sadly this feature is not supported. Here is a snippet from the Wiki:

Cycles supports Equirectangular and Fisheye panoramic cameras. Note that these can't be displayed with OpenGL rendering in the viewport; they will only work for rendering.

Here is a link to the Blender wiki page on Cameras > >

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