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I created an animation in blender using mixamo character. The animation consists of three animations combined. Walk, Run and Jump. After completing the mixamo animation I realized I forgot to add a backpack to the mixamo character, but when I add the backpack and click animation the backpack doesn't stay on the character. Is there a way to join the backpack to the mixamo character without messing up anything. I am using Blender 3.01. Below is the image. enter image description here

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1 Answer 1

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  1. move your backpack where it should be

(sorry for taking this simple box - i am lazy)

enter image description here

  1. select your box

  2. shift select your armature

enter image description here

  1. go to pose mode

  2. now select the bone which should be the parent of your backpack - now this depends how you want it to look...but i chose this one here:

enter image description here

  1. press CTRL-P -> Bone

enter image description here

enter image description here

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  • $\begingroup$ Wow. Thank you so much. It worked. I saved so much time thanks to you. Bless you. :) @Chris $\endgroup$ Apr 2, 2022 at 22:33
  • $\begingroup$ you are welcome $\endgroup$
    – Chris
    Apr 1, 2023 at 9:03

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