Is it possible to add my custom GLSL filter to 3d viewport? Like my custom SSAO or custom fog based on depth and normal passes.
I want to add my custom SSAO filter to a 3d viewport form here http://blenderartists.org/forum/showthread.php?234822-new-and-fast-SSAO But this is only for BGE. But i would like to use it for ObjectMode.