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I am trying to make a procedural bridge, is their a way that I can rotate these planks along the curve.
Just use the Curve to Points node, because it will give you the rotation you want right away.
Curve to Points
you need an align eula to vector node and plug in tangent or normals.
for that you need curve to points instead of resample
you can use the Curve tangent node and the align euler to vector
align euler to vector