I am trying to create a dress using blender or marvelous designer(export to blender) for a 3D character that will be suitable for both 3D printing(main objectice) and basic animation, possibly even use in Unity3D.
The idea for the dress is that it's skirt is made out of long feathers but still looks and functions as a skirt. Also the skirt of the dress is not meant to be hanging on the character, but behave more like a Victorian dress supported by a corset.
I study through practice and currently my problem is that I have little idea of how to efficiently approach the problem without wasting days on trial and error.
A great help would be a technique, tutorial, or anything that can nudge me towards the right approach from where I would be able do further reading.