How can I get the length of an edge of an object using it's index and snap them together using GN.
Example:
My goal is to have:
- Geometry Nodes generate a smaller box with the same height as another objects edge length, which is acquired from the objects edge index (in the yellow color located at index 4)
- Have their vertices snap together. See image below.
But I'm having trouble with getting the edge length correct. I tried 2 different ways see image below.
And