I've been searching on the web for HOURS trying to figure out why my viewport render, which is set to cycles, and final render don't look similar. The lighting in my final render seems dulled, affecting the glitter material I made as well. (viewport first + final render second)
a list of causes i have ruled out:
- hidden item in outliner
- viewport and render settings not identical
- no hdri in final render
- modifier not applied
I'll attach my .blend file down below if screenshots don't offer much information. Thanks to anyone who can help me out, I want to move on from the tutorial donut lol. donut.blend