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I have bones for the forefoot (Element.005) and the heel (Element.006) of a foot:

enter image description here

I have painted weights for both:

enter image description here enter image description here

Moving the of the forefoot deforms the mesh as intended. However, the other bone does not move the heel. Only vertices that appear to be overlapping with the vertex group Element.005 (forefoot) appear to be moving. The heel stays where it is.

Can somebody explain why this is the case? Many thanks!

enter image description here

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    $\begingroup$ enable the Deform option of this bone. If it is not the problem, please share your file $\endgroup$
    – moonboots
    Mar 25, 2022 at 15:14
  • $\begingroup$ Thanks, this helped me to find the issue. I post the answer here. $\endgroup$
    – Tom
    Mar 28, 2022 at 6:28

1 Answer 1

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It turns out that the armature modifier of the mesh had the vertex group Element.005 selected. Therefore, Element.006 only moved the vertices of that group. Removing the vertex group solved the problem.

enter image description here

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