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So I am watching a "How to sculpt stylized character head" tutorial (https://www.youtube.com/watch?v=usbupwLRENE). I joined neck and upper body together with ctrl + j. green neck

After that, the neck is green in sculpt mode and the sculpting is odd, but why? To try out anoter way I used the Bool Tool Add-On´s Union function. Than a box appears, indicating that the meshes didn´t realy merge.cage

When I merged meshes with the Bool Tool before the borders merged very fluently when sculpted on. That isn´t the case here.

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You must have painted Face Sets by accident, it's a kind of mask in Sculpt mode:

enter image description here

To remove them, go into the header menu Face Sets > Initialize Face Sets > By Loose Parts:

enter image description here

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    $\begingroup$ I don´t know how it happened. Pretty sure I didn´t use Face Sets. But your proposition worked. $\endgroup$ Mar 22, 2022 at 15:19

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