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Using Blender 3.0 in Sculpt mode. I have been (intentionally) mirroring across the Y-axis. However, now, I can't turn this off. In fact, no matter what I pick in the Symmetry settings, it continues to mirror across the Y axis.

Is there another setting somewhere to disable this - or is it a bug?

Clay tool always mirrored

Symmetry sidebar settings

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  • $\begingroup$ do you have a Mirror modifier? $\endgroup$
    – moonboots
    Commented Mar 20, 2022 at 17:13
  • $\begingroup$ I'm not sure waht that is. I'm very, very new to Blender. How can I check? $\endgroup$
    – RightmireM
    Commented Mar 20, 2022 at 18:51
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    $\begingroup$ Bring back the Properties panel tabs: zupimages.net/up/22/11/1thy.jpg then click on the Modifier tab and if you see a Mirror modifier, close it by clicking on the X $\endgroup$
    – moonboots
    Commented Mar 20, 2022 at 18:55
  • $\begingroup$ if you loose the symmetry you can still click on the Symmetrize button in the top right panel (down arrow on the left of XYZ buttons) $\endgroup$
    – moonboots
    Commented Mar 20, 2022 at 19:27
  • $\begingroup$ For others, I noticed when I turned it off this way - I lost much of the symmetry between the two sides (one side became very different from the other.) After disabling the mirror modifier, I "symmetrize"ed it (+y to -y) to get it back. $\endgroup$
    – RightmireM
    Commented Mar 20, 2022 at 19:28

1 Answer 1

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Bring back the Properties panel tabs:

enter image description here

Then click on the Modifier tab and if you see a Mirror modifier, close it by clicking on the X button.

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