I'm using eevee and trying to re-create Schwartz Primitive Topology found here Link but using Blender 3.1, however it's not working, any ideas why? My node setup is below.
Attached file below:
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Sign up to join this communityI'm using eevee and trying to re-create Schwartz Primitive Topology found here Link but using Blender 3.1, however it's not working, any ideas why? My node setup is below.
Attached file below:
You have scaled the cube in object mode, so that coordinates less when pi/2.
Apply scale (Ctrl+A → Scale)